The Open Virtual Film Project is an independent public benefit project with the purpose to provide a free and open pipeline for incorporating Epic’s Unreal Engine 4 and several addons to traditional DDCs into the various departments found in film and TV. It is supported through donations and paid additions to the core set of tools sold by its developers. The funding provided allows us to host and maintain support development, documentation and training projects, and pay for bookkeeping and administrative expenses. At the current moment it is primarily run by Fae Corrigan, an ADG local 800 illustrator and assistant art director with some volunteer support by film professionals. You can learn more about them and get involved here. You can learn more about the future of the project here.

The website is in early development, so the structure changes frequently and pages may be missing or broken. 

The Free Core and Paid Addons and Copyright

The driving goal of this project is to facilitate the creative film-making process’s use of advanced technology and break down the technical barriers to entry. To meet that goal the core functionality of the project developed by the team is freely available. This includes folder structure, naming convention tools, an advanced camera and some additions to the VR tools. Where needed to support funding of the project, certain features will be made paid or pay what you want. A good example of this is the storyboard tool. The core functionality of the tool, an accurate film camera, is included with the core, but the rest of the tool is a paid addon as it is a workflow improvement rather than the workflow itself.

The project is free for you to use, but you cannot redistribute outside a particular show or sell it in part or whole. 


The purpose of this project is to:
    • Provide a set of common standards to use on virtual production films, allowing easy transfer between projects and hand-offs between departments
    • Provide tools to make the use of those common standards approachable and efficient for each level of technical proficiency 
    • Remove technological hindrances that get in the way making the best movies/tv/shorts possible
    • Make the process of using naming conventions and folder structures easily approachable so they become the default process for film artists
    • Manage a website where tutorials, resources and downloads can be found
    • Establish funding and revenue mechanisms to cover the project’s expenses
    • Provide a free starting project for any scale of production, from indie filmmakers to blockbuster features


{Unreal Forum Link}
{Contact Page Link}
{Get Involved}
{Youtube Page}
{Github Source Code}
{Marketplace Link}
Support the project through Patreon!

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